I spent most of the past week playing through Beta 0.13 and fixing bugs. Yesterday I posted it to a beta branch. Brave commanders who want to check out the new version and aren’t afraid of a few bugs can check it out. See the Beta branch instructions for details.
Beta 0.13 Changes:
- Warp hopper shock-wave technologies
- Deep space speed increase, techs
- Drone launcher techs and module
- Misc. techs
- New sectors, regions
- New planet anomalies
- New space discoveries, artifacts
- Changes to storm nebulae, lightning
- Additional late-game missions
- New enemy ships
- Refactored threat model
- Changed behavior of the mission log filters
- Map tips for planets and artifacts
- Changed drops for missiles and lasers to make it less likely player will never acquire
- Load game menu shows thumbnail of last anomaly surveyed (to help identify save points)
- Misc. gameplay changes
- Speed indicator in HUD
- Corrected armor module protection value
- Improvements to controller support, help
- Procedural “free” sectors
- Improved procedural generation
- Fixes to visibility system
- Refactored target selection logic
- Various bug fixes

Until next week! You can always reach me on Twitter, Discord or the game’s Steam Forums.