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While I’m still working on Starcom: Nexus, I’ve already started thinking seriously about what my next project will be. There’s a reasonable chance I may return to this genre and […]

This week I started compiling thoughts for an eventual postmortem write-up. Even though I’m still working on Starcom: Nexus, at this point I want to commit some of my ideas […]

This was a shorter week development-wise, due to a confluence of events like a dentist appointment, jury duty, etc. The two main things I worked on this week were: More […]

This was a shorter week development-wise due to spending Christmas with my family. I hope that if you celebrated a holiday it was a great one, and if not, I […]

It’s been a busy week! Graduation into full release went better than expected, which is great. It seems like spending the full year in Early Access paid off: overall, players […]

Weekly Update #68: Graduation Day

Yesterday, Starcom: Nexus graduated from Early Access after exactly one year. It’s been a pretty stressful week, largely due to anticipation. If you are not a game developer, you may […]

A short update this week. As you probably know, Starcom: Nexus graduates from Early Access in a few days. I’ve spent most of this week splitting my time between marketing […]

Weekly Update #66: Happy Thanksgiving!

Happy Thanksgiving everyone! I’m thankful for my family and friends, and of course for all the players who have supported the game through Early Access.┬áThis was a short week, development-wise […]

Quick update this week: On Monday I pushed an update that fixed a few bugs, made some changes to the environmental music logic, added some new tracks and increased the […]