New Blog for Starcom: Unknown Space
Hey all! Just a quick heads up that Wx3 Labs has a new site where I’ll be making blog posts related to Starcom: Unknown Space. And don’t forget to head […]
Hey all! Just a quick heads up that Wx3 Labs has a new site where I’ll be making blog posts related to Starcom: Unknown Space. And don’t forget to head […]
Big news! After maintaining radio silence since I wrapped up development on Starcom: Nexus, I’ve been hard at work on a follow-up title, tentatively called Starcom: Unknown Space. Checkout the […]
Following the invasion of Ukraine by Russia, I’ve considered what I want to do beyond state my support for Ukraine and condemn the terrible violence ordered by the Russian president. […]
Starcom: Nexus has about 65,000 words of text, roughly the length of a short novel. How does an indie game dev know which languages, if any, to translate into? Translation […]
For the past few months I’ve been dividing my time between preparing bug-fixes/patches for Starcom: Nexus and starting development for my next title, likely some kind of follow-up game in […]
My Start My career as an indie game developer got off to a late start. I spent most of my professional life as a web developer, initially as a general […]
The progress of time really seems strange these days. I have been working on two things since the last update. First, is the post-mortem for Starcom: Nexus which will describe […]
As I’ve mentioned in previous posts, I’ve begun work on a new project that likely will be some kind of follow-up to Starcom: Nexus. For this week’s update I thought I’d do a technical discussion of one of my efforts.
I hope all our commanders out there are staying safe and healthy! No major updates this week. I’ve been plugging away at creating the foundations for my next game (which […]
A few weeks ago I talked about the possibility of a sequel and posted a link to a short survey for those who might be interested in more Starcom: Nexus. […]