Weekly Update #35: Pre-Beta 0.13 prep

It’s been over a month since Beta 0.12 was pushed to the live branch and I’ve gotten a lot of great feedback. I’ve just started doing a full playthrough of 0.13. Hopefully, there aren’t too many issues and I’ll be able to put it on a beta branch next week.

Here’s what I’ve been working on this past week:

  • Additional sector layouts
  • Significant refactor of some combat logic. This was mainly to clean up some “technical debt” and make some features more consistent
  • New discoveries
  • New late game content, missions
  • Fixed some bugs and performance issues reported from 0.12
  • The “load game” menu now shows a thumbnail of the last anomaly surveyed to help identify save games.
  • Started 0.13 playthrough test and fixes
Load game screen shows thumbnail of last anomaly surveyed.

As always, these posts are to keep players updated on development progress: new features and content are available in-game until the next build release.

Until next week! You can always reach me on Twitter, Discord or the game’s Steam Forums.