Weekly Update #29: Content Creation
This week I spent some more time polishing the new weapon, the Axial Ultragun. This is an over-powered weapon that can only fire forward, along the ship’s main axis. It […]
This week I spent some more time polishing the new weapon, the Axial Ultragun. This is an over-powered weapon that can only fire forward, along the ship’s main axis. It […]
Quick update. This week I spent most of my time on two new features: The first is a new weapon that will be available to both aliens and the player. […]
On Monday I put Beta 0.11.0 on an opt-in branch on Steam. This one is a bit rougher around the edges with several known issue reported already: Exotic purchases at […]
I haven’t gotten everything in for Beta 0.11 that I had hoped to and there are a lot of balance changes. Rather than keep working until it’s “done” I’m going […]
Here’s what I worked on in the past week. As always, these updates aren’t available in game until the next beta branch update, but are posted weekly to keep players […]
Quick update this week since I spent most of it working on content for the next Beta. Some interesting stuff I hope, but it would be pretty spoiler-y to give […]
When I created the original Flash game that Starcom: Nexus is based on back in 2008-ish, I’d been watching a lot of the new (at the time) Battlestar Galactica. I […]
As promised, last Sunday version 0.10.3 was promoted to the default branch which went smoothly, thanks to our brave commanders who tested it while it was on a Beta branch. […]
Lots of stuff for this week’s update. First, Beta 0.10.3 has had a large number of testers run through it with no major problems, so it is going to be […]
The weekly update is a little early this week to let you all know that Beta 0.10.x, which Discord members have been playing with for a couple days, is available […]