
Weekly Update #58: Upcoming Price Increase, Mission Work
Starcom: Nexus is closing in on graduating from Early Access into general release. It’s been quite a journey so far. Since launch, the size of the game universe has more […]
Starcom: Nexus is closing in on graduating from Early Access into general release. It’s been quite a journey so far. Since launch, the size of the game universe has more […]
Earlier this week, Beta 0.16.1 was promoted to the default branch on Steam. This is the first default build to include an ending to the main story. While players provide […]
After last weekend’s showcasing the game at BostonFIG, I spent the beginning of the week testing and then posting Beta 0.16 to the opt-in branch on Steam. This was a […]
Yesterday I showcased Starcom: Nexus at the Boston Festival of Indie Games. This was my first time exhibiting a game at any kind of festival/convention and it was a lot […]
Hey all! Last weekend I was in Minnesota for a wedding so this week was a bit abbreviated, development wise. As I mentioned previously, I’ll be showcasing Starcom: Nexus at […]
Hey everyone, early update this week as I’ll be traveling this weekend. As I announced last week, Beta 0.15 is available on an opt-in branch on Steam. To see how […]
It’s apparently been a full year since I started doing weekly progress updates on development! There’s quite a bit of news this week. First, Beta 0.15 is now available as […]
This past week I did a full playthrough of the current game (Beta 0.15) noting bugs and areas for improvement. This was my first playthrough in several months and it […]
As I mentioned last week, I’ve been working primarily on giving the game an ending. Today I finally put the last pieces in place that connects the various disparate elements. […]
This week’s update is a little early, as I will be offline this weekend. Still chugging away at the end game, which is hard to talk about without giving away […]