Weekly Update #4

Really quick update this week. I’ve spent the past couple days playtesting and fixing minor bugs as I prepare for the 3rd closed beta round, hopefully going out later this week.

Tasks accomplished since the last update:

  • Added retro/stabilizer thrust effect to ship
  • Trade system has supply/demand effects; if the player sells a lot of Yttrium to the Saurid, they’ll pay less for it in the future.
  • Ship Log system.
  • Several new planet anomalies
  • New music segments
  • Misc. outreach/marketing