Weekly Update #8

This week’s update is a little early because I’ll be away this weekend. Here’s what happened in the past week in Starcom:Nexus development:

  • Worked on some “off-path” content which I’m very happy about but won’t spoil here.
  • Added the ability for players to save their custom ship designs.
  • Additional Sentinel ships and capabilities.
  • Appeared on the Space Game Junkie podcast to talk about the game.
  • Misc. marketing, business stuff.