This week’s update is a little early because I’ll be away this weekend. Here’s what happened in the past week in Starcom:Nexus development:
- Worked on some “off-path” content which I’m very happy about but won’t spoil here.
- Added the ability for players to save their custom ship designs.
- Additional Sentinel ships and capabilities.
- Appeared on the Space Game Junkie podcast to talk about the game.
- Misc. marketing, business stuff.