The big news this week was the announcement of a full release date: December 12th!
I also worked on a number of bugs and quality of life changes in the past week:
- Moritz delivered some new music tracks which I’ve added.
- Changed some of the ambient music logic.
- Changed the icon for planets that still have possible interaction and gave them a “scale” value. This makes them much easier to see on the map.
- Add options to change zoom/camera easing speeds.
These changes aren’t on Steam yet, but I expect to push out a build out in the next few days.