As I mentioned in last week’s update, I’m working on the game’s “end game” mission. So there’s not a lot to post about that isn’t spoilery.
What I worked on in the last week:
- New space anomaly
- Kite Station now gets any weapon/armor stat boosts from player techs
- Some wandering encounters can now occur in the Kite system as the player progresses
- End game transition effect
- Several small bug fixes