It’s been about a month since Beta 0.13 went up on the opt-in branch. Combining some fixes for that with some new content, I’m starting to pull together Beta 0.14. I plan to do a full playthrough in the next few days. If that goes smoothly, you can expect it on an opt-in branch next week. And if that goes well, I’ll promote that build to the default branch.
Here’s what I did in the past week:
- Seven new anomalies.
- Added cloud movement to planet shader.
- Changed shield tech unlock to a different anomaly. The Tetrahedron now gives RP instead.
- Modified the research rewards of some anomalies to scale according to game progress
- Incorporated new music tracks