Weekly Update: #32 New content and more…

Still gathering player feedback on the recent 0.12 content update, but overall it sounds like players are really liking it with no major bugs.

Here’s what I worked on this week:

  • Modified procedural generation to allow the generation of “off-path” sectors
  • Started layout of new sectors
  • Four new kinds space anomalies
  • Map tooltips: planets show known anomalies
  • Improved interaction logic in choosing between hailing vessels and surveying planet
  • New planet anomaly

As always, these posts are to keep players updated on development progress: new features and content are available in-game until the next build release.