Weekly Update #51: Playthrough
This past week I did a full playthrough of the current game (Beta 0.15) noting bugs and areas for improvement. This was my first playthrough in several months and it […]
This past week I did a full playthrough of the current game (Beta 0.15) noting bugs and areas for improvement. This was my first playthrough in several months and it […]
As I mentioned last week, I’ve been working primarily on giving the game an ending. Today I finally put the last pieces in place that connects the various disparate elements. […]
This week’s update is a little early, as I will be offline this weekend. Still chugging away at the end game, which is hard to talk about without giving away […]
As I mentioned in last week’s update, I’m working on the game’s “end game” mission. So there’s not a lot to post about that isn’t spoilery. What I worked on […]
One of my goals for the next update is to have an actual ending. If you’ve played the game, right now when you’ve reached the end of the main story […]
This week I tried a little experiment to try to improve my focus and give my creative juices a boost. I spent 3 days at our family cabin with no […]
This was a shorter week due to the holiday. A number of the things I worked on were related to the end game and a bit spoiler-y, so this update […]
This past week was a bit unusual. Last Saturday night, our house caught fire. We rent the bottom floor of a two-family in the suburbs of Boston. I was awoken […]
After a fun camping trip last weekend, I got back to work on Monday. Here’s what I did in the past week: Continued work on the new late-game alien race. […]
This is a brief, earlier than usual update this week– I’m going camping this weekend. Here’s what I worked on for Starcom: Nexus this week: Misc. analytics work Implemented a […]