Translating an Indie Game with a Whole Lot of Words
Starcom: Nexus has about 65,000 words of text, roughly the length of a short novel. How does an indie game dev know which languages, if any, to translate into? Translation […]
Starcom: Nexus has about 65,000 words of text, roughly the length of a short novel. How does an indie game dev know which languages, if any, to translate into? Translation […]
My Start My career as an indie game developer got off to a late start. I spent most of my professional life as a web developer, initially as a general […]
As I’ve mentioned in previous posts, I’ve begun work on a new project that likely will be some kind of follow-up to Starcom: Nexus. For this week’s update I thought I’d do a technical discussion of one of my efforts.
This is a technical post on managing a large universe is Unity geared mainly towards other developers. As always, features described are about a work in progress. The finished game […]